It would be remiss of me not to write about unique game design choices without mentioning arguably the most unique game designer of them all: Yoko Taro. The word “conventional” certainly has no place ...
Big, boisterous cannons. Pivoting mechanical joints. Sockets that can pop in and out advanced weaponry, oversized guns, and titanium katanas. These are the blood and guts of NieR: Automata’s ...
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