There was a time when you had to choose between creating universal mobile apps and native apps. Universal apps used web technologies like HTML and JavaScript, which often performed badly in mobile ...
For the last few years, the name of the game for Google’s Flutter SDK has been expansion: expanding the number of Flutter developers and expanding the platforms for which they can make apps. The ...
Google and Ubuntu-maker Canonical have teamed up to bring desktop Linux support to Flutter, enabling developers to build apps for Linux desktops, starting with Ubuntu through Canonical's app store.
While Flutter first made its name for making it easy to create apps for iOS and Android, the app development framework has since grown to become the massively cross-platform epitome of “write once, ...
There’s a lot to be said for tools that make it easy to target multiple platforms from a single codebase, reducing the load on developers and increasing the reach of your applications. Microsoft’s ...
At its I/O developer conference, Google today announced the launch of Flutter 3, the latest version of its open source, multiplatform UI development framework for building natively compiled ...
Today, Google is holding a developer conference in London for Flutter, a new development environment for developing mobile apps for both Android and iOS. Google calls Flutter a “portable UI toolkit,” ...
Google has announced Flutter 2, a major upgrade to its framework for building user interfaces for mobile, the web and desktop. Flutter promises to allow developers to use the same codebase to build ...
Google finally took the wraps off Flutter 1.0, its new approach to cross-platform mobile development nirvana: creating native iOS and Android apps with one codebase. Flutter 1.0 arrived this week (Dec ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results