Some people have such a hectic existence they give the impression that, in order to fit it all in, they must be paying someone else to do their sleeping for them. One such is Siddhartha Mukherjee. His ...
Last week, Amazon Game Studios developer Clint Hocking wrote a blog post about his work on 2005's Splinter Cell: Chaos Theory. He talked about spending most of the game's two-year development cycle ...
"We had failed as designers": Splinter Cell: Chaos Theory director says developing the original stealth game was "very difficult," but that it drove Ubisoft to do "much, much better" ...