Decima engine's Pico, AKA Progressive Image Compositor, will be available on PC for the first time, on Death Stranding 2.
Kojima Productions has been using the Decima Engine for a decade now, and it's finally been revealed why the choice was made.
We now know Guerrilla's bespoke upscaling technology is named Pico, and that it was employed for DS2 and is an option for players of the upcoming PC version. Notably, this tech is utilised instead of ...
"Decima enables us to accomplish many things that would be difficult to achieve elsewhere" ...
Guerrilla Games' Decima Engine was used for Kojima Productions' Death Stranding and its sequel, and the company's tech boss has explained why it decided to go with this engine in particular.
Kojima Productions utilises the Decima game engine to produce the Death Stranding games, and the studio has achieved some astounding results across both titles. Decima is an engine built by Guerrilla ...
Nixxes is once again handling the PC port, and the studio says it's aiming for the game to run on a wide variety of systems and hardware configurations. The good news is that you won't have to worry ...
Hideo Kojima reveals that his mysterious upcoming PS4 game, Death Stranding, uses the same game engine as Guerrilla Games' PS4 exclusive Horizon: Zero Dawn. That PlayStation Experience panel took ...
Powered by Guerrilla Games, Decima engine, the quality of that first game was a testament to the talent of the team and ease of development that Decima brings. But over 5 years later, how have things ...