At this year's Technology Tour event in Arizona, Intel not only launched its Panther Lake CPU architecture but it also announced an update to its AI-powered performance scaling package, and it now ...
In a game with DLSS Frame Generation, you’ll suddenly have the ability to not only select DLSS but also toggle on Frame Generation. This is still just FSR 3, but it’s applied via native DLSS support ...
XeSS Multi-Frame Generation can insert up to three AI-generated frames between rendered frames, reaching a potential 3:1 ratio. The full XeSS stack now includes Super Resolution, Frame Generation, and ...
TL;DR: Intel's research paper introduces G-buffer Free Frame Extrapolation (GFFE) for low-latency real-time rendering, aiming to improve frame generation without added latency. Unlike traditional ...
Don't let the recent partnership with NVIDIA fool you—Intel is still working on its own Arc graphics technology, and investigation of recent driver files indicate that Intel is bringing Multi-Frame ...
Intel's latest graphics driver brings XeSS Multi-Frame Generation support to even more of its graphics lineup, including Arc discrete GPUs.
Lossless Scaling is diving into insanity. It’s one of my favorite Steam apps, and something I’ve come to recommend to every PC gamer I know over the past few months. Now, the developer is pushing ...
It was a year ago that Nvidia officially announced its upgraded form of Frame Generation for RTX 50 Series graphics card owners, generating up to three frames per real frame when playing supported ...
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