Since the days of “Oregon Trail,” educational games have teased at the possibility that learning in school can be freed from the doldrum of textbooks and tests. So if games are fun, and learning ...
No one questions that well-designed games can engage children, and a growing number of teachers are introducing them in their classrooms. But skeptics abound when it comes to games’ impact on learning ...
SimCity is coming to the classroom. The nonprofit GlassLab has released its first educational game based on Electronic Arts‘ SimCity city simulator, the genre-defining title that Will Wright first ...
REDWOOD CITY, Calif.--(BUSINESS WIRE)--Electronic Arts Inc. (NASDAQ: EA), in collaboration with GlassLab, today announced SimCityEDU is in development, an online educational community based on the ...
Researchers from Educational Testing Service (ETS) worked with GlassLab and collaborators including NASA and the National Writing Project to developMars Generation One: Argubot Academy, a new ...
Developers hoping to transform digital learning games from lightweight classroom fun to serious instructional tools could soon have access to powerful new technologies to help make that happen.
David Villarreal, a graduate student in Rochester Institute of Technology’s industrial design program, has been selected the recipient of this year’s GlassLab Design Fellowship—given annually to an ...
GlassLab Games, the studio behind SimCityEDU, launched Mars Generation One: Argubot Academy today, a game that teaches students argumentation and reasoned thinking. The studio also announced that it ...