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"It gave us more opportunities for variety": How Banjo-Kazooie helped the Nintendo 64 compete with PlayStation
Although Banjo-Tooie was well received when it came out, its development team, led by Banjo-Kazooie designer Gregg Mayles, decided against making a follow-up. This task instead fell to Rare's handheld ...
Aku is a Features and Guides Writer from South Carolina. He has previously worked extensively at The Games Cabin. He specializes in Nintendo-related topics and is highly skilled at a variety of games.
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