A late arrival to the gaming field who grew up in a household devoid of consoles. Her life changed after she found an old Gameboy Color and a copy of Pokémon Crystal at a garage sale. While she ...
Hyper-realistic human rendering graphics are now possible thanks to an artist who's using a new breakthrough in animation technology called separable subsurface scattering. It's a new way to achieve ...
ATI Technologies, the three-dimensional graphics chipmaker, today announced HyperMemory, a technology that allows a PC to use system memory for graphics processing. HyperMemory uses the high-speed ...
My company is well on the way to deploying Windows 8.1 for all of our users (about 2,400 of them). Yay us. I support mainly CAD and PLM applications and these apps are only recently supported on ...
The first hours of the Game Developers Conference brought one of the most impressive teaser in terms of technology ever since gaming. Unity, one of the most popular graphics engines in the industry, ...
Back in December 2004, NVIDIA introduced their latest evolution in the budget graphics card market with the release of TurboCache technology. The focus with TurboCache was both system resource ...