The Khronos Group has released two new versions of its 3D graphics APIs. The mobile-oriented OpenGL ES specification has been given a major upgrade to version 3.0, and the desktop OpenGL specification ...
A popular graphics standard is getting an upgrade today as Khronos Group unveils Open GL 3.1 as well as an open standard for 3-D positional audio for mobile devices. OpenGL, which competes with ...
At Siggraph 2014, the Khronos Group has announced both OpenGL 4.5 and, more excitingly, the Next Generation OpenGL Initiative. OpenGL 4.5, except for some new Direct3D 11 emulation features for easier ...
The Khronos Group has been preparing Next Generation OpenGL (GLnext) for some time now, but at GDC 2015, they're ready to officially release details of the API and give it a new name: Vulkan. Vulkan, ...
Apple has taken the first steps toward completely killing OpenGL and OpenCL in Mojave in favor of its own Metal technology. Buried in the developer's documentation section, Apple made the declaration ...
The Khronos Group, the industry consortium responsible for the care and feeding of the OpenGL graphics standard, on Monday announced the release of OpenGL 3.2. The new release adds features to improve ...
The Valve Linux team has found improved performance in OpenGL and Linux as it works to bring Left 4 Dead 2 to the platform. The team detailed their work in a post on the official Valve Linux team blog ...
In a scary twist that reinforces Valve's distaste of Windows 8, it turns out that the Source engine -- the 3D engine that powers Half Life 2, Left 4 Dead, and Dota 2 -- runs faster on Ubuntu 12.04 and ...
This powerhouse could process 1 million triangles per second and render 240 million pixels per second. Its total number crunching power was about 0.64 billion floating operations per second. Twenty ...