Shader Model 6.10 wants to make neural rendering a core DirectX feature, not just an NVIDIA trick, with a new unified matrix math API for all major GPUs.
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Microsoft announces Shader Model 6.10 preview with neural rendering for all GPUs, not just Nvidia's
Max out your GPU's matrix hardware without paying fealty to Nvidia.
Microsoft has unveiled Shader Model 6.10 in preview, adding matrix math as a core DirectX feature for all compliant GPUs, potentially making neural rendering a standard capability beyond Nvidia’s ...
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