Tyler Shipley is an editor for GameRant who has been writing for the team since 2021. Tyler has a degree in English from the University of Toledo. Some of his favorite games are platformers, but he ...
Kyle has a degree in Film, Television, and Cultural Studies and has loved video games for as long as he can remember. He's owned every PlayStation, dabbled with the occasional Xbox, and even owned a ...
A Super Mario 64 speedrunner who set five world records in the classic platformer has set a whopping $8,000 bounty on his head to entice players to try and take his crown. Since 2024, all five of ...
A well-known Super Mario 64 speedrunner has smashed his own world record for a 16-Star run, clocking in a time of 14:35.50 to secure his place at the top of the leaderboard for this particular ...
Super Mario 64 speedruns are spread out across a variety of categories, mostly based on the number of stars you collect before beating the final boss. Suigi has held the record in ...
Yep, you read that correctly. As spotted by Kotaku, Beck "abney317" Abney managed to complete a Luigi Raceway track in just over 21 seconds by slamming into a wall over and over again. This is making ...
GameSpot may get a commission from retail offers. As one of the most beloved games of all time, Super Mario 64 has been endlessly dissected by fans and speedrunners in the 27 years since release. Now, ...
After casually breaking three world records in four days last month, blindfolded speedrunning legend Bubzia has reached yet another milestone in Super Mario 64, having "absolutely obliterated" his old ...
Super Mario 64 is a game that has a massive speedrunning community. Not only are players to this day trying to speedrun the game as fast as possible in the normal manner, but there are variant ...
Super Mario 64 has long been one of the most speedrun games of all time. For many, it's the perfect blend of a game that is both extremely popular yet difficult enough to challenge the speedrunning ...
It’s easy for someone from outside the gaming community to look at it and think that all gamers play titles the same way. After all, they’re video games; they’re meant to be played a certain way. Or, ...