Nintendo Labo is an innovative build-and-play concept using cardboard. And while that sounds ridiculous, the past three sets have delivered on the building aspect while leaving the gaming content ...
Nintendo's Labo sets are unique cardboard peripherals that encourage building and critical thinking. The first few sets, however, don't offer a long shelf lives or much replayability. So when the new ...
Nintendo's VR solution is cheap, simple and made of cardboard - but it's still more fun out of the box than its bank-breaking rivals. It doesn't really matter if it's the Oculus Rift, HTC Vive or ...
Nintendo’s deceptively simple plan to turn the Switch into a virtual reality powerhouse involves a few sheets of cardboard and a little bit of elbow grease. The Japanese gaming company’s Labo VR kits ...
Nintendo announced a new addition to the Labo line on Wednesday: a cardboard construction set that includes will bring “simple and shareable” virtual reality experiences to Nintendo Switch. The ...
It isn’t really all that surprising that when Nintendo finally decided to embrace virtual reality for its big-selling Switch console, it decided to have a bit (a lot) of fun with it. Ninty’s first ...
Recently, we incorrectly stated that the Virtual Boy – Nintendo Classics game library will be compatible with the Nintendo Labo VR Goggles. However, the Nintendo Labo VR Goggles are not officially ...
My immediate reaction to the Labo VR is strong skepticism. For one thing, one of the sets literally asks you to put your face directly into a bird’s butt - and I’m terrified of what we might see. But ...
Posts from this topic will be added to your daily email digest and your homepage feed. is an entertainment editor covering streaming, virtual worlds, and every single Pokémon video game. Andrew joined ...
My kid and I talked to Labo creator Tsubasa Sakaguchi on the present and future of Nintendo's weirdest cardboard ideas. I started with CNET reviewing laptops in 2009. Now I explore wearable tech, ...
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Despite Nintendo being among the earliest adopters of virtual reality as a medium to play video games, it has remained conspicuously silent on the subject ever since the critical and commercial ...