When Apple was touting Automator as part of the OS X 10.4 Tiger upgrade, some people wondered whether AppleScript would be needed anymore. Now that we’ve seen Automator, AppleScript may be needed more ...
As is so often the case in the cyclic world of software development, history repeats itself, but (despite Marx’s dictum) it’s better the second time. A couple of years ago, my TidBITS contributions ...
Under Mac OS X 10.2.x, Script Debugger fails to compile large scripts. When attempting to compile scripts over 3000 lines, the program will return an "out of memory ...
One of the most difficult things about PowerShell scripting is finding and fixing any bugs that exist within the script. This process isn't usually a big deal for short PowerShell scripts, but it can ...
Late Night Software has updated Script Debugger, their scripting utility, to version 3.0.1, which addresses minor issues that came to light following the release of Script Debugger 3.0. “While there ...
AI boosts productivity: Plugins like RoCode, LuaMotion, and Revix speed up scripting, debugging, and asset integration directly within Roblox Studio. Options for all: From no-code builders like ...
A recent post about debugging constructs surprised me. There were quite a few comments about how you didn’t need a debugger, as long as you had printf. For that matter, we’ve all debugged systems ...
The days of staring at blank Luau scripts are over. With the rise of AI coding assistants like ChatGPT and Roblox's own Luau Assist, creators can now generate complex modules, debug stubborn errors, ...
One of the most difficult things about PowerShell scripting is finding and fixing any bugs that exist within the script. This process isn't usually a big deal for short PowerShell scripts, but it can ...